Saturday, November 20, 2010

New Spell: Friends

Due to my rolling on a chart in the DMG, the 1st level magic-user spell, friends, has entered the campaign. Here’s the write-up for it for Labyrinth Lord:

Friends
Level: 1 (Magic-user & Elf spell)
Duration: 1 round per level
Range: 0

This spell causes the caster to gain a temporary increase of 2d4 points of Charisma—or temporarily lose 1-4 points of Charisma—depending on whether the creatures within the area of effect (a 10’ plus 10’ per level radius) make or fail their saving throw vs. spells. Those that fail their saving throws desire to become friends with the caster and render assistance. Those who make their save will be uneasy in the caster’s presence and find him irritating. The spell has no effect on creatures of animal or lower intelligence.

Expanded Reaction Modifier Table (if needed)

CHA 1: +3 to reaction rolls
CHA 2-3: +2 to reaction rolls
CHA 4-5: +1 to reaction rolls
CHA 6-8: +1 to reaction rolls
CHA 9-12: no modifier
CHA 13-15: -1 to reaction rolls
CHA 16-17: -1 to reaction rolls
CHA 18: -2 to reaction rolls
CHA 19-20: -2 to reaction rolls
CHA 21-23: -3 to reaction rolls
CHA 24-27: -3 to reaction rolls

5 comments:

  1. Thanks, Mike. Is charm person on the spell list?

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  2. It is. It's even on the base Labyrinth Lord spell list, meaning that it is likely to be encountered in pilfered spellbooks and scrolls rather than acquired by more drastic means.

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  3. So...does this mean elven spellcasters (clerics/magic users) automatically know this spell?

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  4. No. It means the spell is available to the character classes of Magic-User and Elf. Being an elf (race) does not necessarily make you an Elf (class).

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